Developer Logs
DEVLOG #04 | MAY 18, 2026
The Science of Submontium
No magic, just physics. Today, I'm pulling back the curtain on the theoretical science and chemical background behind the fictional element that gives the game its name..
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DEVLOG #03 | MAY 02, 2026
Gruss aus Karlovy Vary: Finding Method in the Houdini Madness
When the limits of manual modeling meet the precision of procedural systems. A personal look at why I traded the familiarity of Blender for the steep but rewarding learning curve of Houdini.
Read Log DEVLOG #02 | MARCH 29, 2026First Transmission: The World is Watching
Taking the first public step. How a single atmospheric test on Reddit brought the first explorers to the alternative 19th-century Karlovy Vary.
Read Log DEVLOG #01 | MARCH 2026Forging a New Kind of Power in Karlovy Vary
Welcome to the very first development log for Submontium. A look into the core vision of science and steam over traditional magic.
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