Submontium - strategic RPG of historical alchemy

17th century • First-person • No combat • PC

Master alchemy - not weapons.

A first-person strategic RPG set in early 17th-century Karlovy Vary. Knowledge, scarcity, and precision shape your path.

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Design Pillars

  • Science over confrontation - no combat; progress through knowledge, tools, reactions, and experimentation.
  • Playable alchemy - distillation, calcination, dissolution, crystallisation; real procedures, systemic outcomes.
  • A real city as your board - guilds, scarcity, and political pressure in 17th-century Karlovy Vary.

Scope

  • First-person systemic RPG (no combat)
  • Engine: Unreal Engine 5.6
  • Platform: PC (Steam)
  • Status: In development