Design Pillars
- Temporal navigation — cross oceans, fold hours, redraw latitudes.
- Science over violence — monocles, sextants, drills, laboratories.
- Expedition dramaturgy — through electron shells, energy levels, and entropy.
From Mariánské Lázně to other ages. And with skill, even the path back might open.
Studio site with factsheet and press kit.
Submontium Games →